This means that the spawn set on A6 differs from A7, but not from B6. Now, the random integer from 0 to 8909478 is increased by the world name string times the multiplier. Local randomIndex = randomSeed + RandomFomStringChars(worldName, multiplier) Note that a multiplier of 1 will occur with probability 1/4. This generates a random integer from 0 to 8909478, then from it creates a multiplier from 1-7. Local worldName = string.match(worldGlobals.worldInfo:GetWorldFileName(), "(+)%.wld$") TalosProgress:SetCode("PaintItemSeed", randomSeed) RandomSeed = mthRoundF(mthRndF()*8909478) Local randomSeed = talosProgress:GetCodeValue("PaintItemSeed") Local talosProgress = nexGetTalosProgress(worldGlobals.worldInfo) If talGetUnlockedPlayerMessagesCount(worldGlobals.worldInfo) < 5 thenĮxit function if player doesn't have paint unlocked. paint buckets can onlys be unlocked if enough messages are unlocked Local function ShowPaintBucketIfNecessary() However, this calls sum = not sum = sum +, and so it in fact only uses the last character in the world name, in this case the world number. This function creates an add-in seed which is supposed to be based on the world name. Local function RandomFomStringChars(str, multiplier) If not talPlayerMessagesAvailableForCurrentWorld(worldGlobals.worldInfo) thenĮxit program if player is done with the current world. nothing to do if messages are not available for current world Here's the Lua code that determines paint spawns: The reason this works is because of how Paint RNG is seeded in Talos. Note that these sets only apply to maps with 4 potential spawn points, not to all maps!Īs a general rule, to completely identify which spawn set you have, you will need to visit one even and one odd numbered map (Star worlds are numbered 8). Here are the 5 sets of spawns that can appear. The Melodies of CreationImmerse yourself in the rich, bittersweet world of The Talos Principle with a stunning soundtrack by master composer Damjan Mravunac (Serious Sam, The Talos Principle), with a guest appearance by Chris Christodoulou (Risk of Rain 1 and 2).Credit to sjcTheos for his research (code finding, spreadsheet work, image to game index matching) and for discovering this trick. Take a break from puzzle-solving to discover long-buried secrets and strands of forgotten history. Brave New WorldExplore more than a dozen all-new environments, from a city on the brink of a paradigm shift to the varied landscapes of a mysterious island that holds the keys to the future. A Philosophical OdysseyTake the next step forward in the story of The Talos Principle in a thought-provoking, character-driven interactive story with multiple endings penned by returning writers Jonas Kyratzes (The Eternal Cylinder, Clash: Artifacts of Chaos) and Tom Jubert (The Swapper, Subnautica), joined by Verena Kyratzes (The Hand of Merlin, Serious Sam 4). A variety of new abilities, such as gravity manipulation and mind transference, join the established mechanics of the original Talos Principle, creating a fresh but familiar experience. Finish the game without solving every puzzle, or pursue the rewards of complete mastery. A New Generation of PuzzlesSolve a wide array of puzzles with varying difficulty levels, including clever metapuzzles and highly challenging Gold puzzles. The broken promise of a better tomorrow, the fear of repeating humankind’s mistakes, faith in reason or renouncing humanity altogether - the choices you make and the sides you take will determine the course of events. The more you discover, the more you will be confronted with questions about the nature of the cosmos and the purpose of civilization. Born into a new world where biological humanity is extinct but human culture lives on in a city of robots, you find yourself swept up in a mind-bending adventure involving a mysterious megastructure hiding enormous powers.
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